• Home
  • Featured Work
  • Concept Art / Illustration
  • Concept Design / Ideation
  • Graphic Work
  • UI / UX Design
  • Game Development
  • About
  • Clients
Seventh Color
  • Home
  • Featured Work
  • Concept Art / Illustration
  • Concept Design / Ideation
  • Graphic Work
  • UI / UX Design
  • Game Development
  • About
  • Clients

League Event Jinx's Workshop

This is a mock up of a fictional event for League Of Legends. Maybe in this event everyone has a weapon made by Jinx (inspired by Sevika’s arm)? I took a few approaches on the splash art

01: Jinx’s hand styles - Something focussed on her graffiti styles as well as her crafting abilities. I really like the hand drawn draftsman look here

02: A vector Jewelry approach - I wanted to make a clean vector art piece.

I was sketching ideas for letters when I came up with the idea to make a graphic based on something Jinx would maybe machine herself. I had the idea for this gold Jinx nameplate.

03: A 3D version of the vector jewelry direction - I had built the vector graphic in a bit of a vacuum in Illustrator. I thought it looked great when dropped into the workshop scene, but I had the thought, what if it was lit to match the scene.

That lead me to thinking about 3D. This was already a pretty skeuomorphic graphic, what if we just leaned into that and rendered it fully. I am very happy with how the lettering looks lit by the scene itself now.

01Jinx_Panel_HandStyles.png
03Jinx_Tag_Pink_01.png
05Jinx_Tag_Yelllow_01.png
07Jinx_Panel_Vector.png
09Gold_Pallets.png
11Jinx_Jewel_01.png
13Jinx_Panel_3D.png
15Jinx_3D_01.png
17Jinx_3D_02.png

Powered by Squarespace.